1. My Moods, My Choices#ad
The Original Mood Flipbook for Kids; 20 Different Moods/Emotions; Autism; ADHD; Help Kids Identify Feelings and Make Positive Choices; Laminated Pages Monster Flipbook#adMy Moods, My Choices #ad - Pages are easy to wipe off which is a must with young children. The large standard size measures 6 x 6 inches. Angry, grumpy, sad, hopeful, excited, and worried. High quality materials. This is a helpful learning tool for any child, adhd, the flipbook is helpful for children with Autism, kindergarten and elementary school.
Every page is laminated for extra durability. Also, school, particularly those in preschool, or special needs. Laminated pages.
The binder rings are thick, and the stand is very sturdy – perfect for kids! Helpful learning aid. Teach kids about different moods/emotions and positive actions that can be taken in a fun and educational way. Educational tool. It's perfect for displaying at home, and counseling offices. This flipbook has been made with solid construction. 20 different moods are included. The small travel size measures 4.
|Brand||My Moods, My Choices #ad|
|Manufacturer||Cabell Creations LLC #ad|
2. Play Therapy Supply#ad
CBT 123: The Hilariously Fun Game That Empowers Kids and Teens to Take Charge of Their Thoughts, and Emotions, Updated Version, Actions#adPlay Therapy Supply #ad - Helps teach cbt: cbt 123 uses cognitive Behavioral Therapy to teach kids how their thoughts, feelings, and behaviors are connected. Easy to play: cbt 123 is extremely easy to learn and put into practice.
For 2-4 players, depression, ages 7-16. New updated version 2. 0! you asked for it, we made it: now with 80% more cards for more diverse gameplay. Includes a link for a free downloadable worksheet to expand its therapeutic value.
|Brand||Play Therapy Supply #ad|
|Manufacturer||Play Therapy Supply #ad|
3. Mattel Games#ad
Multicolor, Mattel Games UNO Emojis, Basic Pack DYC15#adMattel Games #ad - Reward your child—or your inner child—with Hot Wheels cars. Kids love them to play with their track sets or to enjoy push around play.
|Brand||Mattel Games #ad|
I Know What to Do Cards for Taking Control of Your Feelings/Emotions; Autism; ADHD; Helps Kids Identify Feelings and Make Positive Choices; Hardcover and Laminated; Tabs Help Locate Feelings/Emotion#adThought-Spot #ad - First, it allows them to collaborate with their peers, children with these skills are better able to answer complex questions, and express their thinking or creativity. Great educational stem toy and game - This is a helpful learning tool for ANY child, particularly those in preschool, kindergarten, and elementary schools.
Social skills development - this book is designed to improve children’s social skills by role-playing with parents, siblings, or other caregivers. Plus, and develop solutions for real-world problems. Adhd / autism tool - helps parents better understand their children's feelings.
Later in life, investigate issues, it helps young children to explore and understand the world around them. Educational game with lots of FUN & Creative gameplay. Stem toy and game - playing with stem learning toys in early childhood is important for many reasons. Kids will easily find and flip to the emotion or feeling that expresses their current mood, grumpy, impatient, frustrated, confident, sad, sick, shy, bored, confused, embarrassed, hungry, and the corresponding positive choice that can be taken.
|Manufacturer||Positive Paren+ing #ad|
5. Radial Education#ad
Feelings & Choices Flip Book | Teach 28 Emotions to Kids & Toddlers | Early Learning Feelings Chart & Book Flash Card Alternative | Autism ASD Friendly Teaching Toy | Parents Teachers & Therapist#adRadial Education #ad - Ideal for parents, therapists, teachers, or anyone with children. Kid-friendly concepts and a playful style to encourage Emotional Development, Self-Regulation, Relationship Building, and Independence.
Teaching aid that helps children learn to recognize, name, and identify appropriate responses to 28 EMOTIONS / MOODS. Increase emotional intelligence for early learners! Emotions are color-coded and illustrated with a friendly monster and 6 Coping Strategies 40+ Unique, some repeated with an attached stand for a Flashcard Alternative.
|Brand||Radial Education #ad|
|Manufacturer||Radial Group LLC #ad|
6. da Vinci's Room#ad
Don't Go Bananas, A CBT Game for Kids to Work on Controlling Strong Emotions#adda Vinci's Room #ad - Based on the abcd model of cognitive behavioral therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.
More thought provoking questions can be added or removed for easier or tougher gameplay. 2-4 players ages 6-12: a variety of questions makes this game versatile for a larger age group. Helping build social skills along with working on emotions.
Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers. Semi-cooperative play means if someone can’t help their own piles, they help someone else’s pile. Players answer question prompts about different emotions and situations as they play the cards. Simple to play: 2-4 players take turns building each color pile.
|Brand||da Vinci's Room #ad|
|Manufacturer||da Vinci's Room #ad|
7. Play Therapy Supply#ad
Depression, Anger, Anger, Negative Thinking, Substance Abuse, and more, Stress, ADHD, The Coping Skills Thumball: The Fun Group Activity for Teaching and Learning How to Cope with Anxiety#adPlay Therapy Supply #ad - For all ages, kids through adults. Great for groups of all sizes - Answer a question, listen to other participants, and learn how to handle emotions. Develop healthy coping skills and learn from other players with the Coping Skills Thumball.
|Brand||Play Therapy Supply #ad|
|Manufacturer||Play Therapy Supply #ad|
By Impresa, Ideal for Parents, Teachers, Therapists and More, How I'm Feeling, 54 Sentence Completion Cards to Get Children Talking About Their Feelings#adIMPRESA #ad - Richly drawn characters: featuring rich, bright and colorful drawings. The characters help children in identifying, processing and working through an array of issues. Our 54-card pack provides children with a variety of sentence completion prompts to help them open up and share what they're thinking and feeling.
Designed for children 5-12. Ideal for a variety of environments: designed with a therapeutic setting in mind. Helps reveal what children are feeling, thinking, wishing and so much more. Our simple prompts and comforting characters will help them discuss difficult topics like anger, traumatic experiences, anxiety, sadness, family issues/changes, grief, fears, difficulties at school and more.
Great for a variety of activities and situations: perfect as an assessment tool, hoping, icebreaker, therapeutic tool / therapy game and in ELL, EAL and SEN environments. Useful for discussing difficult emotions: children can often shy away from discussing difficult topics. Perfect prompts for children to share: it can be difficult to get children to share their feelings and thoughts, particularly in times of difficulty. Each card feature an adorable puppy and his friends in a variety of spots.
|Manufacturer||Impresa Products #ad|
9. Therapy U#ad
You Know Social Skills Games and Therapy Games, A Fun Game That Opens Communication and Encourages Meaningful Conversations to Establish Relationships#adTherapy U #ad - Ice breaker + relationship builder: Encourages players to get to know each other better, all while building confidence and focusing on the positive.
Self esteem builder for kids, teens, and adults: Perfect for rapport-building and starting meaningful conversation that encourage players to reflect on their existing strengths and weaknesses.
|Brand||Therapy U #ad|
|Manufacturer||Therapy U #ad|
10. Learning Resources#ad
Set of 4 Assorted Colored Buzzers, Game Show Buzzers, 3-1/2in, Multicolor, Ages 3+, Learning Resources Answer Buzzers#adLearning Resources #ad - Buzz when you have the answer: Response buzzers let students easily buzz when they have an answer. Games for class & home learning: Ideal for ages 3+. Cuts through the noise: a perfect tool for quieter students - buzzers are loud enough to get the attention of the class.
|Brand||Learning Resources #ad|
|Manufacturer||Learning Resources #ad|